Continuing the work on modding for the game.
As always, thank you for your incredible support and passion for Spaceport Trading Company. We'll see you among the stars—and now, in the workshop!
Updates
Added the ability to mod in new language support
The game now supports mods that want to add new languages
We are working on some font support as well, but only minimal support was included in this update
We are releasing an example mod to help with this type of mod
Modding Guide has been updated to reflect these changes
Modable Options localization - all names have a localization tag
More UI Tweaks
Bugs
Addressed an issue with the Scapper where ZERO quantity could be list on an item in a captain's cargo hold making the item very hard to remove or clean up.
Addressed an issue with completing missions with an agent that the captain had not formally met
Addressed an issue with the Auto Save feature that now double checks that it overwrites the oldest file first
Future Work
More work is going into the tooling to help with creating mods
1 more example mod is in the works - New Ships
Looking to add some warnings when mods that where used in a save are no longer active within the game
Interested in Modding?
The Spaceport Trading Company Guide to Modding is available ->
Changed files in this update