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Update notes via Steam Community
Survivors!

today we release a small hotfix consisting of bugfixes and stability improvements.



  • Buildings: Destroyed buildings now have their correct visuals after loading a savegame.
  • Buildings: Fixing broken building logic that happened due to issues in the repair and destroy logic.
  • Expeditions: Moved safe code in the dense forest expedition to a better location.
  • Expeditions: Fixed floating balcony in village ruin.
  • Electricity: Making sure that an energy network does not try to consume more energy from a resource mine that produces electricity than available.
  • Hospitals: Increased max patients to 100.
  • Road Build Mode: Road build modes now immediately displays construction costs for 1 segment when started in the context inspector.
  • Schools: Increased max children to 50.
  • Trading Posts: Fixed an error that could happen when entering a trading post.
  • UI: Potential fix for an error that made header elements of the inspector stack upon each other indefinitely.
  • Vehicles: Fixed vehicles getting stuck on terrain.


Your Teams from Gentlymad & Assemble | 1.0.9343.26534 #dd824c268
Windows 64-bit Depot 2144641
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