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Update notes via Steam Community

Hello Elders!

I hope you are having a great summer, with as few burning Pips as possible!

I just pushed patch 1.7.2 with some UX changes and more fixes, as always, thank you very much for the feedback!

This mostly has some minor changes, but there is a new function that some of you might find interesting: you can now track the challenge achievements by clicking on them in the pause screen, and they will be shown in-game. It will also tell you if you are going to fail it next turn with your current actions (no more questioning whether eating something is Vegan or not!)

Also, I want to tease some of the work I've been doing for the next update focused on Research, which now has a name: the Recall Update! For this update, I've been gathering feedback on the research tree and did a lot of work on it.

It is still some time away (aiming for a release after the summer), but I wanted to share what I have been working on as we have some exciting things coming!

1.8 Preview: Improved Research Tree

You will find plenty of small changes on the tree in the next version, but there are three main changes.

Beware, all of these might be subject to changes during playtesting in experimental, however!

Saving Up Knowledge

It will be possible to *not* select anything in the tree, and thus save up knowledge.

If you have not researched anything, the game will ask you to choose something, but you can now also close the menu without doing so, or toggle your selection off.

This makes it so that you can decide to not focus on a specific building, if you do so prefer. You can even disable the research reminder in the settings!

Research Preview

The research tree has been updated with a nice preview window, which shows what buildings you could get in the current story for that same slot. This will make the research tree feel less random, and easier to decide a strategy!

Also, the research tree will display the building that will appear in a slot if it is the only one that can appear in the future (once you have encountered it once at least).

Research Queuing

Are you tired of having to always select a new research each turn when you are snowballing? You will be able to queue your researches! Do so by holding the Shift key, or by using the Queue toggle in the research tree.

What else?

Oh yes, there is a lot more coming with the update, but I do not want to spoil all of it as I am doing some final touches. Just know that alongside more balance and UX updates, there are two big features coming with the update, one geared towards more customization, and the other will explain why the update is called 'Recall'!

I'll be out this August as my family will be home and we'll finally get some vacation, I am excited to see what you think about the update once I'm back!

Until then, have a great summer hopefully devoid of catastrophes!
Have fun

  • Michele



V 1.7.2

UX

  • Achievements: Added a way to track challenges in your in-game UI

  • UI: added Records and Highscores buttons in the pause menu so you can view them during a story

  • Settings: Popup speed now also controls the prophecy animation

  • Settings: Added new high target framerate options Menus: Pressing Escape now closes the Building Phase

  • Buildings: Increased saturation of the 'buildable' icon to make it easier to spot on all terrains

  • Audio: Reduced maximum number of Pips that can cry at once to avoid making ears bleed

    Bugfixes

  • Audio: Fixed bug with the Agepedia music remaining throughout the game if opening it at specific times

  • Audio: Fixed bug with the end game music not triggering correctly

  • UI: Fixed Forager and similar traits not showing the added bonus in the resources (even if the bonus was added at the turn passing)

  • UI: Fixed bug with output preview being wrong on some enhancing buildings when leaving build mode

  • UI: Fixed Pause Menu sometimes closing when you actually wanted to close only an above menu panel

  • UI: Fixed dead animals being counted as needing food in the warning Agepedia: Fixed changing the current tab while searching not resetting the search filter

  • Minor UI fixes

  • Minor localization fixes

Windows 64-bit dotAGE Win64 Depot 638511
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macOS dotAGE OSX Depot 638512
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Linux dotAGE Linux Depot 638513
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