Known Issues
- Experimental features like “Undo Action” and “Speed-up Animations” may cause issues as they are still being iterated on.
- In Multiplayer, characters can get locked in a preview state when two players start creating characters at the same time. A workaround for this is to create characters one by one, or to delete the stuck character and create it again.
- In Multiplayer one of the users gets returned back to the Outpost main screen if two players click simultaneously on the same action in a sub menu.
- Desyncs can occur in Multiplayer.
- In Multiplayer, the “Quest Debriefing” screen shows placeholders if the party loses a quest after a client first creates a character in the Outpost.
- Localization is a work-in-progress and you might encounter content that is untranslated or capable of improvement when playing the game in certain languages.
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Discord: https://discord.gg/FUNmzWVfz2