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Current Version
B2025.7.26 奇观

  • OK1-意大利商队
  • OK2-新占领的领地忠诚设定为30,并且,在未来的12个月内,每个月-1
  • OK3-几个事件
  • OK4-动态规则变量中增加封地忠诚调整
  • OK5-动态规则变量中增加封地卫生健康调整
  • OK6-动态规则变量中区分玩家和AI技能经验倍数
  • OK7-动态规则变量中增加封地每一次扩建的封地发展点调整,已经扩建的级别不做修改
  • OK8-庄园在升级成城堡或者城市时,额外增加100发展点。如果退回庄园,将移除这100点额外发展点


B2025.7.26 Wonder

  • OK1 - Italian Caravan
  • OK2 - The loyalty of newly occupied territories is set to 30, and it will decrease by 1 each month for the next 12 months.
  • OK3 - Several events
  • OK4 - Add fief loyalty adjustment to dynamic rule variables
  • OK5 - Add fief sanitation and health adjustment to dynamic rule variables
  • OK6 - Distinguish between player and AI skill experience multipliers in dynamic rule variables
  • OK7 - Add fief development point adjustment for each expansion of the fief in dynamic rule variables; the levels that have already been expanded will not be modified.
  • OK8 - When a manor is upgraded to a castle or a city, an additional 100 development points will be added. If it is reverted to a manor, these 100 additional development points will be removed.
Windows savecancel Depot 1058711
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