TitanForce Patch Notes – July End 2025
Bug Fixes & Stability
- Multiplayer: Squashed numerous multiplayer bugs for smoother co-op and PvP sessions.
- Perspective Switching: Fixed issues when toggling between 1st and 3rd person views.
- Stamina System: Resolved a stamina bug affecting player movement and recovery.
- AI Targeting: Fixed AI behavior where enemies would lose track of players mid-combat.
- Mech UI: Mech interface now displays correctly across all modules.
- Map Markers: Fixed missing UI markers and corrected strange placement issues.
Audio & UI Improvements
- Sound Pass: Completed an overall sound pass for better immersion and clarity.
- UI Pass: Basic UI improvements implemented—full overhaul coming soon!
World & Gameplay Balance
- Open World Spawners: Fixed issues with enemy and loot spawns in open world zones.
- Mutant Damage: Reduced mutant attack damage to improve survivability.
- Health Regen: Increased base regeneration rate for all players.
Mech Enhancements
- General Improvements: Mechs should now feel more responsive and powerful.
- Numerous under-the-hood fixes applied to improve mech combat and traversal.
Building System
- New Prefab Added: Introduced a Light prefab to the building menu for better nighttime visibility and ambiance.
Thanks for all your wonderful feedback please keep it coming!
Multiplayer Bugfixes July End 2025
Update notes via Steam Community
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