Hey Slayers!
We’ve got another small update with fixes, balance tweaks, and some quality-of-life improvements. Thanks for all your feedback so far - keep it coming!
📝 Changelog
✅ The game is now paused when opening the escape menu in Solo mode
✅ Fixed Ricochet not adding an extra bounce on the first upgrade
✅ Score rating is now displayed in the lobby for the current map and players
✅ Fixed a bug that made all buttons non-interactable after binding an ability to an action key
✅ Slight tuning to the early-game difficulty curve to make it a bit easier
✅ Added a 3-second delay before the first wave spawns
Update Notes: July 24
Update notes via Steam Community
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