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Update notes via Steam Community

We're deploying some additional fixes as well as minor features. This is patch 0.7.1 being re-released with a fix for the resource bug, along with an additional fix for Ultradense Gauntlet.

This will update NOT clear your in-progress runs from Update 2 (Patch 0.7.0) and forward.

0.7.1.1 (v.425445)

Changes

  • Patch version now appears in the bottom-left of the main menu (in addition to the existing revision number)

  • New rarity symbols for cards that should increase the prominence of rarity

  • Swapped art between First Light and Scouring Light

Fixes

  • Possible fix for region obstruction issues in Depth 2

  • Possible fix for region obstruction issues in Depth 3

  • Fixed bug where Ultradense Gauntlet wouldn't give the right bonus to Stagger

  • Fixed bug where cards used at a location would sometimes show the wrong visual resolution when being discarded/consumed

  • Fixed bug where Solemnity would not be able to target a friendly other than self

  • Fixed bug where Decimate would only Stun if the target was already fully staggered

  • Fixed bug where Exhaust Blast required a unit to be exerted to have any effect

  • Fixed VFX behavior on Exhaust Blast

  • Loading history…
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