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Update notes via Steam Community

Default Branch Update

Bug Fixes

  • Fixed weapon lock caused by abnormal totem hide animation

  • Fixed weapon lock caused by abnormal beam weapon damage processing

  • Fixed weapon state not resetting when entering a new room

  • Fixed charge bar disappearing after death and revival for charge weapons like PRISM

  • Fixed the Weight Loss Plan being ineffective

  • Fixed souls being unable to be eaten and following indefinitely in extreme cases

  • Fixed eyelid material and color issues in character prefabs

  • Fixed animation sync issues in the HYPERION Boss fight during multiplayer

Mechanics and Balance Adjustments

  • Updated configurations for jump-related items

  • Adjusted drop rates for certain items

  • Increased damage of mobility devices

  • Updated VAJRA configurations

  • Reduced the number of additional resource-consuming doors

Optimizations and Adjustments

  • Optimized special effects settings in the bar

  • Improved gameplay experience on high refresh rate screens

  • Adjusted NPC positions in the Faith Temple

  • Fixed ELISE's bubble effects appearing too dark in multiplayer mode

  • Multiple optimizations and adjustments to weapon particle effects

  • Opening the menu in Challenge Rooms now pauses the game (does not pause in multiplayer mode)

  • Adjusted the pop-up wait time for reconnection to 5 seconds

UI and Localization

  • The Soul Stone interface now only shows the dismantle option

  • Updated multilingual texts; English will be displayed by default if the corresponding language is not found

Experience Optimizations

  • Opening the menu in Challenge Rooms now pauses the game (does not pause in multiplayer mode)

  • Adjusted the pop-up wait time for reconnection to 5 seconds


Beta Branch Update

Bug Fixes

  • Fixed eggs and Hatchmons not spawning after reconnection.

  • Fixed APOLLO's data not updating after clearing higher difficulties.

  • Fixed retaining one heart due to invincibility detection when dying while holding a gun.

  • Attempted to fix the issue of repeatedly entering Faith Rooms.

  • Fixed the ICELUME sound effect bug.

Optimizations and Adjustments

  • Adjusted the terrain for the weaker version of the GOD OF PACHINKO Boss.

  • Adjusted the timeout reset for the Lucky Bingo Machine permissions.

  • Adjusted the layering of Hatchmons.

  • Adjusted WJI drones to no longer block bullets.

  • Adjusted the machine claiming animation to allow teleportation and chair color changes.

Experience Optimizations

  • Added guide interactions for NPC #12.

  • Converted some Relics into Artifacts.

  • Faith Temple NPCs can now only be interacted with once.

  • Updated Faith Room NPC configurations.

  • Modified the numerical display in the Illusion Layer.

  • Updated the art for the save interface.


How to Switch to the Beta Branch:

  • Right-click "Neon Abyss" in your game library and select "Properties"

  • Under the "Beta" tab, select "beta - For testing" (Note: The Beta branch currently only supports Windows. We will update the stable version to other platforms as soon as testing is complete.)

Veewo Games

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