🛠 Bug Fixes
- Fixed a bug where switching from a long-range weapon to a short-range weapon would still cause it to fire at out-of-range targets. Weapon range is now properly applied after switching.
💥 Explosions & Visuals
- Explosion-related objects have been enhanced:
- New explosion animations for improved clarity and visual impact.
- Explosion sound effects have been added (previously there were none), bringing explosive weapons to life.
- New explosion animations for improved clarity and visual impact.
- The Bomber ability has been refactored for smoother visuals and more consistent behavior.
⚖ Enemy Balance
- Mutant3 has been rebalanced:
- This enemy, known for being a deadly blood sprayer, now behaves more fairly in high-level encounters.
- Mutant3 unleashes a wide-range red blood spray attack, dealing heavy area damage.
- It was previously overpowered after level 15; its stats and attack frequency have been adjusted to maintain challenge without becoming overwhelming.
- This enemy, known for being a deadly blood sprayer, now behaves more fairly in high-level encounters.
That wraps up this week’s update! More tuning and new content are on the way—stay tuned, and don’t forget to share your feedback on the community hub.
— The Dev Team
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