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Update notes via Steam Community

Hello, soldiers!

A fresh update for the demo is here. All core mechanics are now complete — from this point on, we’re focusing on adding new content, polishing the game, fixing bugs, and fine-tuning the balance.

Here’s what’s new in this patch:

  • Added a sleep mechanic for all NPCs. They can get tired and fall asleep on the move, which makes them a vulnerable and easy target.

  • Added the ability to talk to all base inhabitants.

  • Added detailed descriptions of action success chances.

  • Added a difficulty regulator through changing the number of missions per session.

  • Added a new stealth indicator at night.

  • Added an animation for finding new items.

  • Added hints for all HUD elements.

  • Improved game performance.

And most importantly — the very first full quest has been added! Complete it to earn a unique gameplay reward :)

Thanks for your feedback, your support, and for sticking with SOG: Vietnam!

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