Dead Detention Version 1.4 is out now. It includes a new song, a new flashback scene, more arts and crafts theming, plus lots of other tweaks and improvements. It's also 70% off for the next two weeks!
Patch Notes
Stronger Arts and Crafts Visual Theming
Paper Plates
Moved some round background scribbles onto paper plates propped up by randomly colored straws.
Some of these plates spin.
Backgrounds
Each time the background changes, random arts and crafts supplies are placed along the edges.
Supplies are also shown randomly around the edges of the screen during scribbles. (Added in 1.41)
There are now two more backgrounds that might be chosen instead of cardboard; newspaper and a messy table. (Added in 1.41)
Added shadows to the paper sheets. (Added in 1.41)
Character Straws
Characters are now propped up by randomly colored straws taped to them.
More Tape and Pins etc.
Added tape and pins to the receive item window.
Added sticky tape to the vent screws.
Added sticky tape to the loot items.
Added tape to the microgame titles. (Added in 1.41)
Added a pin to the microgame time bar. (Added in 1.41)
Added tape to the episode and transition titles. (Added in 1.41)
Added tape to the end screen title. (Added in 1.41)
Added popsticks behind the end screen buttons. (Added in 1.41)
Character Textures
Some character poses are now on different textures, including newspaper, colored paper, cardboard, and more.
Expanded Soundtrack
New Music
Added a little new song called "Lullaby." (It was written for the flashback added to Episode 5.)
The Steam version of the soundtrack has been updated to include it.
Improved Story
Stronger Emotional Core
Episode 1: The new song plays faintly while Max is sleeping at the start.
Episode 3: Max now hears brief words from his father when he's cornered.
Episode 5: Added a brief flashback to the start of Episode 5 with Max and his father.
Episode 5: The Lullaby song now plays before Max stands up to the boss.
Episode 5: Max hears words from his father when he thinks back to his friends.
General Improvements
Added heavy footsteps to the zombies approaching Max in Episode 1 and 3.
Added a couple more alternative lines throughout the story based on Player choices. (Added in 1.41)
Other minor adjustments to some other sequences to improve flow.
Improved Visuals
General
Lowered the frequency of the paper scraps blowing across the screen slightly.
Episode 1
Replaced the sleeping scribble with the better one from Episode 4 + made it smaller.
Improved the Naomi sneaking up on the zombie scribble.
Improved the Sora killing the zombie scribble.
Episode 4
Improved the Sora crying scribble + made it purple like the other art in the scene.
Episode 5
Improved the Naomi thinking scribbles.
Character Sprites
Improved Naomi's eyes on her idle frame.
Made Dr. Miller's eyes closed on her concerned frame.
Improved Microgames (Added in 1.41)
Added a hammer to the whack-a-mole microgame.
Made the icons in the dragging microgame spawn closer to the goal.
Blocking in the boxing minigame now also rewards a point of progress.
Added an extra second to the confidence microgame.
In normal mode, Episode 1 microgames now have a 1 second bonus.
Changed the opening door microgame back to the clearer original.
Other Tweaks and Fixes
Bug Fixes
Fixed the Boss Rush crashing (whoops!).
Fixed a possible crash in the casino slot microgame. (Added in 1.41)
UI
Added a sound effect when hovering over a story choice.
Thanks so much to everyone who's played so far! If you encounter any bugs or issues, you can report them here.
More soon,
Jack
Changed files in this update