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Update notes via Steam Community

Bug Fixes:

- Fixed a bug where items in the shop room spawned too high above the ground
- Fixed a bug where, if the player used a gamepad, no Coyote time for jumps was given
- Fixed a bug in local multiplayer where, if player 1 held a button, it sometimes prevented the other players from using that same button
- Fixed a bug that caused walls to disappear during combat when another player left a completed room in local multiplayer
- Fixed a bug that prevented the player from pausing the game after dying while completing the previous level

Adjustments:

- Added intro text to Level 1
- Increased player base movement speed by 33.3%
- Improved player walking animations
- Reduced level 1 size from 5x5 to 3x3
- Reduced level 2 size from 7x7 to 5x5
- Reduced level 6 size from 9x9 to 7x7
- Reduced weapon drop chance from 1 in 2 to 1 in 3
- Reduced screen shaking when entering a boss fight
- Increased the rotation speed of the Stone Face mini-boss
- Increased the movement speed of the Giant Frog mini-boss
- Increased the movement speed of the Dark Wood Spirit mini-boss
- Increased the movement speed of the Cherry Blossom Spirit mini-boss
- Increased the movement speed of the Bat enemy

Windows 64-bit Depot 3498551
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macOS 64-bit Depot 3498552
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Linux 64-bit Depot 3498553
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