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Update notes via Steam Community

Pirates no longer carry grenade launchers or spawn near players! We’ve also made several balance changes and added some handy new features, including a chat wheel!

 New features

  • PC players can now use Shift and Ctrl(default mapping) for quickly transferring 1 item or the full stack of an object in the inventory UI.

  • A chat wheel has been added (Z key on PC and right shoulder while in the item selection wheel with a controller) to send a set of 10 predefined phrases to the online players.

Online Improvements

  • Online clients auto save their current state like in offline.

  • The online weather system is now synced for planets, the host tended to overwrite all the galaxy with his weather.

  • Fixed the invulnerable pirates spawning only for a joined client.

  • Fixed online gear colors not getting properly synced sometimes.

  • Enemy turrets now synchronize properly even when the server is not around them.

  • Fixed some situations in which a temple portal would not properly activate for online clients.

  • Locked chests are no longer used for pooled crafting by online clients.

  • Meteor crash sites now get marked on the HUD for online clients too.

  • Fixed the NPCs spawning in the floor of the space station for some clients.

  • Added a quick save button to the pause menu which works in Online Mode too to save the character, inventory and ship status.

Balance changes and gameplay improvements

  • Spawned pirates no longer have grenade launchers, Your structures are no longer threatened by large-scale destruction. Not just on PC, but across all platforms.

  • Re-balanced the weapon aiming sway for snipers and removed it completely for the other weapon types.

  • Elevators can now be mined back, and its behavior has been improved to stop at detected floors.

  • The radial quick wheel has received some usability improvements.

  • All players will no longer be automatically teleported after placing a portal on the ground.

Bug fixes 

  • Fixed the missing health bars of enemies on some occasions .

  • Fixed an issue causing pirates to spawn very close to the player.

  • Fixed the incorrect time zone for the save timestamp and wrong screenshots created during the quit to menu save.

  • Loading history…
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