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Update notes via Steam Community
  • Fixed how difficult it was to remove smoke once you get smokey'd

  • Added a few tooltips to explain when important things are happening (like waving mouse for smokey, and when you're running low on time!)

  • Tuned the grab logic to be more consistent and less 'slippery'

  • Added matches!

  • Matches now detonate bombs if they touch, sending things flying, adding to the chaos! (Sorry!)

  • Added retry logic for the requester if the pack no longer contains the requested item (such as item falling, voiding, exploding)

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