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This build has not been seen in a public branch.
Update notes via Steam Community
• All vehicles now persistently display aiming line when holding the right mouse button to aim.
• Increased the size of tank bunkers to prevent HE shells from missing.
• Bosses and flying tanks will now directly crash through buildings upon impact.
• Modified the raid mode: The mission is now considered complete as long as there are no anti-aircraft vehicles within the AA position—even if you just push them all out. Ally bombers thank you for your efforts.
• Fixed a bug where the aiming lines for players and AI were incorrectly positioned.

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