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Update notes via Steam Community
  • Added another playtester to credits.

  • Fixed missing fire effects on Sealed Depths' submarine cannons.

  • Changed default gamepad deadzone to 25% from 50%.

  • Fixed boulder in Boulder Hill being able to despawn off-screen or get stuck on floating island.

  • Fixed player rotation getting stuck when dying during final boss phase transition.

  • Fixed it being possible to avoid being crushed by bush in Secret Path.

  • Fixed being able to pause the game while in game over or escape screens when using the steam overlay, resulting in numerous detrimental effects.

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