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Update notes via Steam Community

Change:

·After sending an attack at the lamp, it is not allowed to launch another attack before the last attack ends. (This sometimes leads to target confusion for the units in the last attack)

Bug fix:

·Fixed a bug where players kept pressing the move button while teleporting, which could cause the water surface below to become misaligned

·Fixed a bug where the teleportation effect layer was misaligned when teleporting to the castle

There haven't been any new additions in the recent update, but I have been working on it. I have already completed the production of some new friendly units (almost complete, but I still need to add sound effects and other related things for them), but they will not appear in the update soon because they require enemies to match them (I am still considering). So, I think all of these should appear together in a big update, and before that, I need to constantly optimize the existing content.

Hope everyone has a happy day 😊

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