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Update notes via Steam Community

- Fix: Enabled Endeavor Vulcan turret visual and sound FX.

- Fix: Survival map #7 map boundaries are now expanded to the intended dimensions.

- Fix: Cleaned up Yari unit control code to make unit behavior more consistent.

- Minor adjustments to menu UI visuals

- Adjustments to terrain textures

- New: Praesidium Tactical Ability - Spy Tower - Deploy anywhere on the map to reveal fog of war.

- New: Praesidium Tactical Ability - Turret Boost - Permanently boost the range of a defensive turret.

- New: Praesidium Tactical Ability - Smoke Cover - Deploy smoke on the battlefield to temporarily hide your units and structures.

- New: Praesidium Tactical Ability - Lightning Turret - Deploy a temporary lightning turret that is strong against ground units.

- New: Praesidium Tactical Ability - Over Shield - A remote re-charge of armored unit shields.

- New: Praesidium Tactical Ability - Artillery Strike - Call in an artillery strike from a nearby fire base, raining fiery destruction from above.

- New: Praesidium Tactical Ability - Tank Drop - Airdrop veteran medium tanks anywhere on the battlefield.

- New: Praesidium Tactical Ability - Wreckoner Turret - A large and powerful cryo-powered defensive turret. Must be deployed close to your control center.

- New: Praesidium Tactical Ability - Cryo Blast - Super cool the atmosphere in a small area to disable enemy armor and eliminate enemy infantry caught in the frigid blast.

- New: Praesidium Tactical Ability - Oil Slick - Cover a small area with flammable oil to slow enemy movement.

- New: Praesidium Tactical Ability - Solar Reflector - Use a orbital mirror to re-direct and amplify sun rays. Super heating a small area doing damage to enemies and igniting flammable oil.

- New: Praesidium Tactical Ability - Ice Rain - Super cool the atmosphere to form large chunks of ice that rain down onto the battlefield. Causes heavy damage in a large area.

- New: Yari Tactical Ability - Recon Flyover - Send a recon craft over a target location to reveal fog of war.

- New: Yari Tactical Ability - Crystal Field - Summons a crystal spire to pull more crystal resources to the surface for harvesting.

- New: Yari Tactical Ability - Aerial Decontamination - Aircraft equipped with cleaner tech to remove fire and radiation from the battlefield.

- New: Yari Tactical Ability - Repair Swarm - An experimental swarm that heals armored units.

- New: Yari Tactical Ability - HIVE Cloud - A remotely deployed HIVE cloud that attacks enemies for a short time.

- New: Yari Tactical Ability - Anti-Air Strike - Send a fighter formation to clear the air of enemy aircraft.

- New: Yari Tactical Ability - Ground Strike - Send a skirmisher formation to clear enemy ground units.

- New: Yari Tactical Ability - Command Ship Strike - Send a command ship over a target location to inflict major damage to units and structures.

- New: Yari Tactical Ability - Abduction - Abduct an enemy unit and receive 1000 Intel.

- New: Yari Tactical Ability - Gravity Trap - Deploy a gravity trap with 100k health that will pull enemy units into a it's gravity well until destroyed.

- New: Yari Tactical Ability - Radiation Bomb - Deploy charges to the battlefield that leave a toxic radiation effect for two minutes.

- New: Yari Tactical Ability - Reprogram - Take control of an enemy base constructor.

- Endeavor: Reduced cost and damage of MG soldier.

- Endeavor: Reduced movement speed and fire rate of rocket soldier.

- Endeavor: Removed research requirement and reduced cost for Sniper.

- Endeavor: Increased cost of Crystal Trooper

- Endeavor: Lowered cost of TOW upgrade for scout buggy

- Endeavor: Lowered cost and build time of Stinger AA buggy

- Endeavor: Increase cost and build time of Vulcan Tank

- Endeavor: Increased build time of Goliath

- Endeavor: Goliath upgrades now cost Intel instead of Credits

- Endeavor: Added research requirement and increased build time for Repair Vehicle

- Endeavor: Troop Transport bunkering now occurs when unit is under 20% health instead of 50%

- Endeavor: Slightly increased the health of the scout drone

- Endeavor: Artillery now stops moving to fire weapon

- Endeavor: Increased cost and build time of Virtus Transport

- Endeavor: Air Factory now requires Radar to be built first

- Endeavor: Increased build time of Orbital Cannon

- Praesidium: Scorpius now stops moving to fire weapon

- Praesidium: Increased range of MG Soldier

- Praesidium: Increased range and reduce speed of Plasma Trooper

- Praesidium: Soldier PPD now costs Intel instead of Credits

- Praesidium: Adjusted power output of power plants to compensate for additional tesla bonus

- Praesidium: Radar scan now cost Intel instead of Credits

- Praesidium: Reduced range and increased fire rate of Aeries tank

- Praesidium: Increased detonation damage of Nova tank

- Praesidium: Reduced power requirements of turrets

- Praesidium: Reduced tesla bonus for Supply Station unload rate

- Modified movement and targeting logic for support units to prevent them from driving straight into the enemy when moving with attacking units.

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