Version 1.0.0!
What began as a fun side project between a few friends has grown into a passion project spanning over two years. Thanks to your incredible feedback, support, and yes — all those bug reports — we're proud to officially launch Version 1.0.0!
This update marks a major milestone in the game's journey, and we truly couldn’t have made it here without you. Thank you for being part of the ride!
Let's recap what content is now available in Version 1.0.0:
Online 4-Player Co-op
39 Unique Characters (with 100+ Skins)
Over 250+ Equips (Weapons / Items / Skills)
10 Stages with 90+ Bosses and 200+ Enemies
Progression in the form of 30+ Trinkets, 70+ Badges, Bonds, and 250+ Cards.
Multiple Game Modes: Standard, Daily, Hunt, Endless
Leaderboards.
Base building.
50+ Quests.
So what's next?
While we still have a number tasks we want to close out, our plan is to shift our focus toward community-driven goals. This means we'll be reaching out to you — our players — to help shape the future of the game. By gathering feedback on the most requested features and content, we aim to prioritize development based on what matters most to you.
General Changes
Critical Chance bonuses from cards reduced as they were overtuned
Added some missing features for Zero
Updated visuals for Amber
Updated visuals for various equips
Updated visuals for various badges
Bug Fixes
Fixed a bug where certain time zones would cause a crash on start-up or in Challenge menus
Hunts no longer count as a Stage Clear, as this was never intended
Fixed HUD misalignment during Hunts due to the base resolution rework
Fixed HUD misalignment while in a lobby due to the base resolution rework
Changed files in this update