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Update notes via Steam Community

Version 1.0.0!

What began as a fun side project between a few friends has grown into a passion project spanning over two years. Thanks to your incredible feedback, support, and yes — all those bug reports — we're proud to officially launch Version 1.0.0!

This update marks a major milestone in the game's journey, and we truly couldn’t have made it here without you. Thank you for being part of the ride!

Let's recap what content is now available in Version 1.0.0:

  • Online 4-Player Co-op

  • 39 Unique Characters (with 100+ Skins)

  • Over 250+ Equips (Weapons / Items / Skills)

  • 10 Stages with 90+ Bosses and 200+ Enemies

  • Progression in the form of 30+ Trinkets, 70+ Badges, Bonds, and 250+ Cards.

  • Multiple Game Modes: Standard, Daily, Hunt, Endless

  • Leaderboards.

  • Base building.

  • 50+ Quests.

So what's next?

While we still have a number tasks we want to close out, our plan is to shift our focus toward community-driven goals. This means we'll be reaching out to you — our players — to help shape the future of the game. By gathering feedback on the most requested features and content, we aim to prioritize development based on what matters most to you.

General Changes

  • Critical Chance bonuses from cards reduced as they were overtuned

  • Added some missing features for Zero

  • Updated visuals for Amber

  • Updated visuals for various equips

  • Updated visuals for various badges

Bug Fixes

  • Fixed a bug where certain time zones would cause a crash on start-up or in Challenge menus

  • Hunts no longer count as a Stage Clear, as this was never intended

  • Fixed HUD misalignment during Hunts due to the base resolution rework

  • Fixed HUD misalignment while in a lobby due to the base resolution rework

  • Loading history…
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