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Update notes via Steam Community

Hello again, Beta Testers! For tonight's weekly test session we've just released 2.9.2-RC04 which should be an 11.2 MB update. We've addressed some critical things in this build, so let's get into it.

Season 9, Patch II (v2.9.2-RC04) | Steam Release Update

🔧 General Updates

  • Fixed an issue where the Shield Regeneration sound logic would cause network channel overflows.

    • Added clientside prediction for Shield Regeneration sound logic.

  • Your viewmodel arms now match the colour of your playermodel.

🗺️ Map Changes

CTF Maps

  • Added support for Frenzy and Waypoint

Domination Maps

  • Added support for Compound, Duff, Forsaken, Gauntlet, Omen, Disposal and Xendance

  • Added support for the Half-Life 25th Anniversary Update maps.

🎮 Gameplay

  • Fixed a bug where the Tau Cannon primary attack wouldn't deal any damage.

  • Increased the Crossbow damage across all gamemodes.

  • Updated the Half-Life Deathmatch gamemode:

    • Reverted all weapon damage values back to their original Half-Life settings

    • Reverted the maximum player speed to the Half-Life setting

    • Force disabled suit regeneration and start with zero armour by default

🌐 User Interface

  • Added togglehud alias to quickly show/hide the HUD.

    • Replaces the old hudon/hudoff commands.

  • Added Spawn System options in Custom Game settings.

  • Added Show player name when aimed at option (hud_playerid) to Multiplayer Advanced.

  • Changed scoreboard font.

Hope to see you later tonight!

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