Hello again, Beta Testers! For tonight's weekly test session we've just released 2.9.2-RC04 which should be an 11.2 MB update. We've addressed some critical things in this build, so let's get into it.
Season 9, Patch II (v2.9.2-RC04) | Steam Release Update
🔧 General Updates
Fixed an issue where the Shield Regeneration sound logic would cause network channel overflows.
Added clientside prediction for Shield Regeneration sound logic.
Your viewmodel arms now match the colour of your playermodel.
🗺️ Map Changes
CTF Maps
Added support for Frenzy and Waypoint
Domination Maps
Added support for Compound, Duff, Forsaken, Gauntlet, Omen, Disposal and Xendance
Added support for the Half-Life 25th Anniversary Update maps.
🎮 Gameplay
Fixed a bug where the Tau Cannon primary attack wouldn't deal any damage.
Increased the Crossbow damage across all gamemodes.
Updated the Half-Life Deathmatch gamemode:
Reverted all weapon damage values back to their original Half-Life settings
Reverted the maximum player speed to the Half-Life setting
Force disabled suit regeneration and start with zero armour by default
🌐 User Interface
Added togglehud alias to quickly show/hide the HUD.
Replaces the old hudon/hudoff commands.
Added Spawn System options in Custom Game settings.
Added Show player name when aimed at option (hud_playerid) to Multiplayer Advanced.
Changed scoreboard font.
Hope to see you later tonight!
Changed files in this update