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Update notes via Steam Community
Panel – Fight (Battle UI Enhancements):
  • Added visual effect when player HP drops below a certain threshold
  • Added visual effect when deck count is low
  • Added effect during mission setup if a special condition is present
  • Improved clarity when discarding upgrade cards
  • Slightly adjusted positions for enemy-related UI elements


Bug Fixes:
  • Fixed a logic issue caused by triggering an enemy attack during the player's turn
  • Fixed an issue where mission setup animation images might not display properly
  • Fixed a bug where tooltips didn’t show when hovering over cards with the mouse
  • Fixed a rare case where clicking a target that was already removed caused issues
  • Fixed an error when a counterattack with a passive skill kills an enemy
  • Fixed an issue where discarding a conditional encounter card could replace it with the wrong one
  • Fixed a bug where the final mission used incorrect encounter cards
  • Adjusted difficulty for Hunt Missions
  • Game now autosaves after completing any run
Windows Depot 3357681
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