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Update notes via Steam Community

🧩 Reset & Optimization

1. Dream Realm & Level-Up Rewards

  • The previous system of obtaining Dream Eggs upon leveling up has been removed. Now, when leveling up, you can directly choose a reward attribute. 54 new upgrade attributes have been added.

  • Normal Dream Realms now have selectable difficulty levels. Clearing higher difficulties will grant you more Dream Crystals and Nightmare Sigils.

  • The amount of Nightmare Sigils gained from consuming Dream Eggs has been reduced.

  • When progressing to the next Dream Realm floor, you will automatically receive a certain number of Nightmare Sigils.

2. Talent Adjustments

  • There is no longer a limit to the number of Talents you can own — all Talents can now be enhanced simultaneously. Some high-tier Talents will unlock automatically after spending a certain number of Nightmare Sigils.

  • The enhancement cost and max level of Talents have been adjusted.

  • Faction Talents no longer require Nightmare Sigils to enhance. They now consume Dream Crystals instead. Dream Crystals can be obtained after clearing 15 floors in the Deep Dive Dream Realm.

  • After the update, your Faction Talent levels will be kept. Regular Talent levels will be reset, and the spent Nightmare Sigils will be refunded.

⚖️ Adjustments

  • Optimized the level-up effects and added new visual effects.

  • Added a dodge count indicator halo under the protagonist’s feet.

  • The character’s status panel now displays new stats: main weapon attack speed, HP regeneration, and damage immunity chance (capped at 70%).

  • Added a shortcut tip for the backpack at the bottom(Q) of the combat interface.

  • Improved the behavior logic of Enraged Black Swan and Lazy Crystal Shoes, so their projectiles are always thrown at a set distance from the protagonist.

  • Added two new Talents: Periodic Regeneration and Survivor’s Secret, which boost HP regeneration and damage immunity chance respectively.

  • In Endless Mode, the Devil’s Bargain now appears every 5 minutes, and the chance for buffs to appear has been increased.

  • Balance adjustment: the max level cap for the protagonist and tags has been raised to 400.

  • Projectiles fired by the protagonist now use a single fixed style instead of multiple random ones.

  • Increased projectile flight speed by 50%.

  • Hoarder Dream Egg: The 30% pickup radius bonus now converts into base attack power instead — changed from 30% to 20%.

  • Damage Dream Egg: When taking damage, you gain a shield equal to 10% of max HP for 20 seconds — adjusted to 5 seconds.

  • Simplified the tutorial for new players.

⚙️ Fixes

  • Fixed an issue where the main weapon’s attack speed was not taking effect.

  • Fixed a problem where absorbing a large amount of XP and coins would cause stuttering.

  • Fixed a bug where the Sun Tarot Card devour effect caused severe lag.

  • Adjusted the monster damage formula to fix an issue where the protagonist couldn’t deal damage to monsters properly.

  • Adjusted protagonist and monster stats to fix an issue where attributes did not increase after level 100.

  • Fixed an issue where the flip progress in Tarot Dream and Random Tarot Dream did not sync properly.

  • Fixed an issue where the instant-kill effect did not have its trigger chance halved on special monsters.

📬 Contact us — we look forward to your feedback and suggestions!👉Discord

To Player

If this update surprised you or got you curious about what’s coming next,

don’t forget to drop us a review and share your feedback on Steam!

Your support keeps us going — next stop, we keep pushing forward together!

Thank you

👉Steam page

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