🧩 Reset & Optimization
1. Dream Realm & Level-Up Rewards
The previous system of obtaining Dream Eggs upon leveling up has been removed. Now, when leveling up, you can directly choose a reward attribute. 54 new upgrade attributes have been added.
Normal Dream Realms now have selectable difficulty levels. Clearing higher difficulties will grant you more Dream Crystals and Nightmare Sigils.
The amount of Nightmare Sigils gained from consuming Dream Eggs has been reduced.
When progressing to the next Dream Realm floor, you will automatically receive a certain number of Nightmare Sigils.
2. Talent Adjustments
There is no longer a limit to the number of Talents you can own — all Talents can now be enhanced simultaneously. Some high-tier Talents will unlock automatically after spending a certain number of Nightmare Sigils.
The enhancement cost and max level of Talents have been adjusted.
Faction Talents no longer require Nightmare Sigils to enhance. They now consume Dream Crystals instead. Dream Crystals can be obtained after clearing 15 floors in the Deep Dive Dream Realm.
After the update, your Faction Talent levels will be kept. Regular Talent levels will be reset, and the spent Nightmare Sigils will be refunded.
⚖️ Adjustments
Optimized the level-up effects and added new visual effects.
Added a dodge count indicator halo under the protagonist’s feet.
The character’s status panel now displays new stats: main weapon attack speed, HP regeneration, and damage immunity chance (capped at 70%).
Added a shortcut tip for the backpack at the bottom(Q) of the combat interface.
Improved the behavior logic of Enraged Black Swan and Lazy Crystal Shoes, so their projectiles are always thrown at a set distance from the protagonist.
Added two new Talents: Periodic Regeneration and Survivor’s Secret, which boost HP regeneration and damage immunity chance respectively.
In Endless Mode, the Devil’s Bargain now appears every 5 minutes, and the chance for buffs to appear has been increased.
Balance adjustment: the max level cap for the protagonist and tags has been raised to 400.
Projectiles fired by the protagonist now use a single fixed style instead of multiple random ones.
Increased projectile flight speed by 50%.
Hoarder Dream Egg: The 30% pickup radius bonus now converts into base attack power instead — changed from 30% to 20%.
Damage Dream Egg: When taking damage, you gain a shield equal to 10% of max HP for 20 seconds — adjusted to 5 seconds.
Simplified the tutorial for new players.
⚙️ Fixes
Fixed an issue where the main weapon’s attack speed was not taking effect.
Fixed a problem where absorbing a large amount of XP and coins would cause stuttering.
Fixed a bug where the Sun Tarot Card devour effect caused severe lag.
Adjusted the monster damage formula to fix an issue where the protagonist couldn’t deal damage to monsters properly.
Adjusted protagonist and monster stats to fix an issue where attributes did not increase after level 100.
Fixed an issue where the flip progress in Tarot Dream and Random Tarot Dream did not sync properly.
Fixed an issue where the instant-kill effect did not have its trigger chance halved on special monsters.
📬 Contact us — we look forward to your feedback and suggestions!👉Discord
To Player
If this update surprised you or got you curious about what’s coming next,
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Thank you
Changed files in this update