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Update notes via Steam Community

If you ran into crashes during exploration or found your progress blocked by missing chunks or inaccessible buildings, this update will help. Thanks to everyone who flagged these; it made tracking them down much faster.

0.7.0.11 Changelog

  • Exploration Crash: Fix for a crash encountered during exploration.

  • City Loading: Fix for parts of the city not loading chunks, blocking progression.

  • Hotel Access: Fix for the hotel being inaccessible when requiring entry to complete an objective (collecting the Resonator – Act 1).

We're already working on a larger update, which is why it'd help if you left a Steam review, letting us know your thoughts about Every Day We Fight. We're poring through our Steam forums, Discord community, subreddit, and Steam reviews to see what you like, what you'd like to have improved, and how we should prioritize those changes.

You can find us on Discord, Reddit, and Twitter for discussions, updates, bug reports, and to share your feedback.

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