[0.7.10a8] - PLAYTEST
Added
- new "Crystals interlude" levels;Changed
- 2x Texture quality experiment;- status effects visuals rework started;
Fixed
- yesterday's bugs;[0.7.10a7] - PLAYTEST
Added- new "Credits interlude" levels, new fancy segments;
- new Signal Beacon interlude level on Stage 11 (refresh Beacons to gain permanent Link);
- old Watchtower reworked into a core (Sonya, temp art, Upload, add Trace/Firewall based on distance to it);
Changed
- Level Selection mechanism reworked, something might be broken;- shop items prices reduced to 25 (stell needs a system to inflate prices over time on some items);
Fixed
- Dylan fixed (was a copy of Thomas);[0.7.10a6] - PLAYTEST
Changed
- some sound parameters only Pavel understands what they are;- Network password/Network Password+ changed to: "Singleton Add 2 Link"/"Singleton Add 3 Link"
###Fixed
- assorted fixes, thanks Zhibo;
[0.7.10a5] - PLAYTEST
Added
- new Core Tracy (Adds X Trace when data is Uploaded, double Trace damage to Link);- sketches for Thomas, Dylan and Farid;
- initialize grid character;
- visual proc on Cokies when they get transformed;
- X Crystals and X Credits map icons;
Changed files in this update