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Update notes via Steam Community

Changes

  • Added Dungstalker to the Trial of Offerings hat pool.
  • Beefto now changes to 1x1 when transformed by Monster Potion.
  • A sound effect now plays when finding an opponent.
  • Reduced Junk delay from sending additional Junk to the opponent.
  • Shield Knight A now heals herself from poison when surviving death.
  • Reduced the time you are stunned while using an item in Versus.
  • Reduced value of Growth Gems and Growthclangs in Versus.
  • Players affected by Shuffle Top now are stunned for half a second while the animation plays.
  • Junk Blocks no longer spawn while the Ceiling Crusher is active in Versus (but they still pile up for the next stage)
  • Ceiling Crusher now moves about 50% faster in Versus.
  • Increased odds of finding Advanced Foes in Legendary Path
  • Increased Junk Block spawn rate and turn speed during overtime.
  • Race: the progress bar now shows progress for all 3 stages.
  • Tinker B now uses the correct sprite when detaching from gear.



Bug Fixes

  • Fixed King Knight wouldn’t receive damage when bashing.
  • Fixed a desync on Crystal Mirror trigger during Shovel B pogo.
  • Removed the "Without Tags" language option from non-debug builds.
  • Setting VS CPU Rules to Default properly saves them now.
  • "Next unlock in..." text is now properly updated between matches.
  • Fixed Monster Potion not affecting characters with Appearance Hat.
  • Emotes can no longer be set to any sprite from the save file.
  • Function keys are now displayed consistently across all languages.
  • Fixed a softlock on Black Knight boss fight in level 3 on a new save.
  • Fixed a crash on slamming as Beefto in hub.
  • Fixed total time not displaying on the recap screen if No-Peek Nightcap is equipped.
  • Fixed connecting to a ranked match via "Opponent found" popup not showing a warning on trying to leave the lobby.
  • Fixed being able to send rule requests when Random mode is enabled despite no other rule changes being present.
  • Overscan menu visual fixes.
  • Fixed VS CPU rules resetting to default after two rematches.
  • Fixed best time displaying incorrectly in the run recap screen after save delete.
  • Fixed being able to connect to your own lobby.
  • Fixed a crash on opponent leaving at the end of a ranked match.
  • Fixed Fenix Feather would trigger when the Ceiling Crusher wasn’t fully down.
  • Fixed Black Knight B meteors wouldn’t deal damage while Black Knight is re-spawning.
  • Fixed a desync on King A bashing before the Marathon slam.
  • Fixed a desync on using Black Knight A's ability.
  • Fixed a crash on receiving "Opponent Found" popup.
  • The game no longer returns to tile during local VS match if an opponent found in an online queue disconnects/times out.
  • Fixed a crash on defeating Puzzle Knight as Beefto.
  • Fixed leaderboard scores not uploading.
  • Fixed a crash on Tinker B using mobile gear on Polar Knight with the Necromancy modifier.
  • Fixed a crash when pausing the game during Puzzle Knight fight.



Mod Support

  • `destroy.gml` now runs when a unit gets crushed by a ceiling crusher.
  • Exposed `oSmokeCloud`.


Mod Support Fixes

  • IGGE now starts on Plains enemies.
  • Fixed relic mods crashing on startup.
  • Fixed a crash on disabling a knight mod that was previously selected in VS CPU.


Have a bug you want to report? Feel like proving feedback about the game?
You can join our Discord and chat with us in the *shovel-knight-pocket-dungeon or #pals-pack-dlc-feedback channels!

Or you can always reach out to us at:
support@yachtclubgames.com

Happy Puzzling!

Windows Pocket Dungeon Content Depot 1184761
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