This update is aimed at reducing stutters and improving performance in general.
Added object pooling and caching for many common visual effects to reduce stutters when making turns.
Reduced stutters when entering boss room or defeating a boss.
Reworked minimap's internal structure to fix it using up to 40% of the total process time... (down to 0.1%). Optimized process time for other common elements like darkness and shadows.
Changed files in this update