Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
  • Added a warning when players have the exact same mods in co-op, but not in the same order.
  • Fixed various issues pertaining to mod load order.
  • Fixed a case where mods that added new items to the Tech Tree would not properly work.
  • Fixed a bug that would lead to mods being shown as conflicted when they're not.
  • Significantly improved in-game mod manager performance with a large number of subscribed mods.


The official ModKit, which you can download here has also been updated:
  • Exposed various settings to be moddable.
  • Added OnModInitialized to ModLogicBlueprint.
  • Made ThirdPersonExampleMap not get cooked together with mods.
  • Fixed a crash when making changes and saving existing structures with scaffolding.
Windows 64-bit Depot 1812451
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link