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Update notes via Steam Community
We want to thank everyone for helping us test our first game. Everyone that took time out of their day, even for just a few minutes and to give us amazing feedback, and it means so much to us! Please feel free to contact us at anytime and give us any suggestions, comments, or concerns. Thank you again!


-- Bug Fixes --
Cursor should now be confined within the window.
First phase of Lighting & SFX rework.
Fixed a DirectX error crashing on some systems.
Fixed circus journal page not showing up.
Fixed cursor still showing after locked.
Fixed interact hover-text with multiple objects.
Fixed mini lag-spikes that occurred when playing the Phonograph/Radio.
Renamed the 'Quit' option to 'Exit Game' for clarity.
Updated the UI Scaling to better handle resolutions.
Voice Chat Changes (**WIP)
Global Voice Chat (Temporarily PTT activated by the Accent Key)
Proximity Voice Chat (Toggled by the binded key for VC)

-- Upcoming --

An introduction scene is being developed. It will be a short single player introductory scene that will give debriefs on basic mechanics!
Circus will be getting a very much deserved redesign.
Shop/Cosmetic overhaul!
and more...

Known Major Bugs:
VC can still cut out time to time when loading to and from levels.
White Park ghost has a chance to spam scream sound, we will be reworking this and have disabled it in the meantime!
Gargoyle can sometimes grab the wrong person.
Some jumpscare/stinger SFX play the sound at little to no volume.
Soup Game items can sometimes spawn duplicates.
Windows Depot 3815621
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