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Update notes via Steam Community
Red Eclipse Minor Release – Changelog (May–July 2025)
  • Engine & Codebase:
    • Switched to C++17 standard.
    • Major code cleanups, refactoring, and improved instructions.
    • Improved error handling, input validation, and performance optimizations.
    • Enhanced engine containers and entity systems.

  • Rendering & Visuals:
    • Tesseract renderer improvements: better DOF, visor, and glass buffer effects.
    • Improved fire/smoke shader performance and new composite effects.
    • Reduced visual artifacts and improved focus controls.
    • New and updated models, including the janitor.

  • Gameplay & AI:
    • Added new weapons: minigun, jetsaw, eclipse.
    • Enhanced AI: new janitor-like drone AI, improved floating/ducking logic, and hacking features.
    • Generalized actor velocity and camera controls.
    • Improved weapon and item drop logic.

  • UI & UX:
    • Improved composite scheduler and world UI fading.
    • Better weapon UI colors and HUD indicators.
    • Restored and enhanced player prize display.

  • Networking & Server:
    • Improved server-side control over AI and hacking.
    • Better synchronization of game state and prize variables.
    • Refined logging and message handling.

  • Maps & Content:
    • Updated and synced maps, textures, and submodules.
    • Added error handling to map rotation.

  • Miscellaneous:
    • Documentation updates, new refactor plan, and improved CubeScript references.
    • Various bug fixes, performance tweaks, and quality-of-life improvements.


Windows Linux Red Eclipse Depot 967461
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