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Update notes via Steam Community
Ensure character doesn't face us when delivering an item, while they're sitting or being in a ride

Fix for Farmer blouse removing the pelvis when worn by itself.

Fix for characters in tents that would not leave their tent if they got the come visit me in my house quest.

Fix for kicking out characters but we did not store quests for them that you had completed causing some issues like if they had done the rum runner quest it would repeat with the new tavern owner. We now store all the quests separately so we can track what quests where completed even if that character is no longer in the game or town.

Remove duplicate rum runner quests.

Fixing new bakery items not being placeable

Added check on Copperbottom story mission to see if they've finished Renards Pirate mission first.

Fixed issue with carts and fish ride resource nodes not having any hit animations.

Stopped Critters from following player around if they reject a home invite request.

Fixed issue with being able to give Critters Friendship Bracelets before they ask for them.

Added map tracking for Farmers after you've completed a quest for them.

Fixed a bug where a corrupted save file would prevent the load screen from working.

Fixed a bug where we would get duplicate stranded npc scenarios and leave an extra npc in the game that appears stuck ie ignores you while talking with them after storms.

Fixed issue with a crash or disappearing stranded scenario npcs if you are talking to them while a storm ends.

Fixed issue with decoration which let you place down some items but did not remove them from inventory.
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