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Update notes via Steam Community
I noticed and fixed a game-breaking bug: Trying to pick up a key in the second mission caused an error which blocked progress. Apologies to those affected. It came with the last updates, when I rearranged the objectives a bit.

I also fixed some smaller things:

  • torches no longer cause burning unless hit with (it would've been kind of realistic but was annoying)
  • "big text" option was on by default unintentionally
  • in mission 3, tavern keeper was in visible in some situations
  • Loading history…
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