Release Notes
Fixes and Improvements
Balancing: Adjusted food production.
UI Updates:
Created a Villager_Tile widget for the rework of the Villagers UI in the Town UI.
Reworked the Villager UI on Town.
Added Hint over Stat option.
Added a function to open the nearest town on the Town UI.
Save and Load:
Added AutoSave on the On New Week event.
Added support for saving time in the game.
Fixed Load TimeOfDay: value at 0 on the start year that was blocking synchronization with UDS.
Fixed the save name when empty for a manual_(now).
Filtered TimeOfDay save files.
Calendar and Time:
Changed the order of days in Week, so that the new week starts on Monday morning instead of Sunday.
UI and Components:
Fixed the Save UI which was still on Add ViewPort.
Unified Storage so that all UIs use the same component.
Changed UI GameMenu to unify the types to be transmitted between UserWidget and CanvasSlotPanel.
Fixed the scale of the building name in the window title bar.
Fixed the Team UI, reset the Team info counter.
Fixed the size of the futur Research UI.
Added method to retrieve the nearest town (filtered by allowed towns).
Additional Features:
Added Delete Building function.
Village Storage no longer takes into account building inputs.
Added automatic refresh of Construct when the town hall is built.
Added automatic refresh of the building UI when construction is finished.
Added System Message to players linked to the constructed building.
Miscellaneous Fixes:
Fixed the focus of the Chat.
Fixed sending the previous text when empty.
Fixed Teams.
Fixed Can See Data.
Fixed UI: reactivated the click bring to front.
System:
Reworked the message system (in test).
Added the beginning of Villager Detail.
Release note 09/07/2025
Update notes via Steam Community
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