✨ Features
• New Tech: Fletching
• New Cards:
◦ Barrage
◦ Salvo
• New Relics:
◦ Chandelier
◦ Skipping Stone
◦ Water Pipe
• New Trait: Bumpkin
• New Achievements:
◦ Erasure
◦ Flurry
◦ Power to the People
◦ Thunderbird
• Localized Barbara's dialogue for non-English languages
⚖️ Changes
• Rebalanced Science and Production level curves
• Combined multiple level ups of the same type into a single popup
• Moved Volley from base Library to Fletching tech
• Revert: Villages and Encampments count as Developed tiles
• Added a warning indicator to Barbarians who will capture a city next turn
• Overclock is now Elusive
🙇 Kanavoy
• Added Iron Mode badge to recap screen
🙇 nyn
🐛 Bug Fixes
• Peasants stop collecting when the resource on their tile is destroyed
• Settlers can now upgrade into Colonists in City Limits when the requirements are met
• Quitting and loading the game during an Overclock bonus turn can no longer delete your deck
🙇 Rief, Deathbysnipe, Celebreth, Diadem
• Certain effects that did not trigger via Overclock such as bonus Rerolls now resolve correctly
🙇 Fiwo735, Diadem, Celebreth
• You can no longer Print cards with the Elusive keyword in certain cases
🙇 Rief, Djtooth, John Galt
• Fixed a unit duplication exploit via undo after Redeploying onto a tile guarded by a Sentry
🙇 John Galt
• Loaded charms can no longer exceed the new max level cap
🙇 Kozar
• Fixed a softlock possible when controlling a huge map area as Tesla
🙇 Zard
• Fixed an exploit granting free upgrades via undoing mid-step with the Atelier Improvement
🙇 Sirarchamage
• Upgrading a unit while a promotion is minimized no longer destroys the promotion
🙇 Niarro
• Upgrading a settler on turn one no longer ends the game
🙇 Hiyezupers
• Fixed an issue that caused barbarian units to disappear until vision refreshed on their tile
🙇 Cap’n Darwin, Djtooth, Adler, Superbizho, DemonDuck
• Fixed a bug that caused Breakthroughs or Inventions to disappear after undoing at turn start
🙇 PuszekSE, Contaron
Changed files in this update