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Update notes via Steam Community

Patch v1.06a has just gone live! Take a look at the list of changes:

Most requested:

  • Added many new whispers to Arthur for both Cuanacht and Forlorn Swords,

  • Added Shader preloading. This will decrease or alleviate completely one reason for stutters on the first use of visual effects by the game on a per-machine basis,

Gameplay:

  • Fixed heal value for Nature's Caress, Mother’s Embrace, and Divine Grace spells to be in line with their tooltips,

  • Buffed Frostfang Dagger,

  • Fixed Ulfr Stormforged Cape effect,

  • Rebalanced The Horned Wardens Vestment's main effect 10>20% and added item level gain,

  • Increased item level damage 0>2 for Leech Bite,

  • Increased item level damage gain 1>2 for the following wands: Claire's Pen, Spellgorger, Unstable Conduit, Wand of Chain Lightning, Defiler's Spark, Twincast Twig, and Font of Recovery,

  • Made Sunfish faster to catch,

  • Made Sneep easier and more consistent to catch,

  • Fixed armor proficiency gain after save and load,

Quests:

  • Tiernan's furniture shop will now become available only after repairing the village jetty,

  • Sine will now correctly reward the player with cash for completing her tasks,

  • Fixed a quest progression issue in Over My Dead Bodies. If you're stuck on the "I have to uncover what he’s been experimenting on" objective, re-reading Caelum’s journal should resolve it,

  • Implemented rewards for completing The First Men quest,

  • Implemented rewards for the Aberrant Minds quest,

  • The Ascension quest now grants the correct amount of experience points,

  • Rebalanced the experience awarded for The Forked Path quest,

Technical:

  • Updated to Unity 6000.0.51f, which has fixed one of the long-standing crashes on all platforms,

  • Fixed an issue where the directional damage indicator sometimes wouldn’t disappear,

  • Fixed UI navigation blockages in Handcrafting when using a gamepad,

  • Fixed a case where saves were duplicated on game start if they were manually edited/duplicated in certain languages to have certain special characters in their names,

  • Fixed overwriting of saves, not removing the old save file,

Graphics:

  • Fixed gold horse armor,

  • Divine Grace & Mother's Embrace – fixed timing and symbol orientation to match new animations,

  • Ephemerate Crystal & Piercing Ember – added rotation to the crystal projectile,

  • Fire Rune – adjusted VFX timing and improved fade-out,

  • Resolve visual artefacts along the seam in the water pool portal,

  • Fixed the variable speed of clouds in the rain,

  • Skeleton archmage scythe material visibility,

  • Crushing Blow and similar VFX optimization,

Audio:

  • Neante VO fix,

  • Added missing VO for Kestrel,

  • Added missing barks for Asgall,

Misc:

  • Fixed NPC markers for Vesna and some Children of Morrigan,

  • Weightbound spell & Crippling Bolt spell effects now can be applied simultaneously,

  • Changed Claire's Pen wand description (item works the same way, but it is now clearer on what it does),

  • Chatterblade now taunts the hero less often,

  • Clarified the end-game continuation popup: you can continue playing, but the final sequence cannot be replayed,

  • Fixed mismatched eyebrow icons in the Character Creator

  • Loading history…
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