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Update notes via Steam Community

Hey Jotunnslayers!

We're rolling out Update 0.4.6, packed with quality-of-life improvements, bug fixes, and balance changes, all based on your feedback. Huge thanks for sharing your thoughts and helping us shape the game!

We're actively working on new content and will keep listening closely to bring the game closer to what you want it to be.


Quality of Life Improvements

  • Overhauled Skill Shop UI

  • Gold now automatically converts into Skill Points after each run

  • Skill balance changes (detailed below)

  • Niflheim (Normal difficulty) rebalanced

  • Full keyboard navigation support in menus (keyboard-only gameplay improved)

  • Keyboard shortcuts now shown contextually in all menus

  • New Accessibility Options:

    • VFX opacity setting

    • Damage flash intensity setting

  • V-Sync disabled on Steam Deck to address performance issues

  • Added VFX Quality video setting

  • Settings menu cleaned up and reorganized

  • Event weapons now remain unlocked even after a save reset

Bugs Fixed

  • Food dropping in unreachable areas

  • Incorrect text colors in UI carousels

  • Incorrect collisions in Svartalfheim

  • Seismic Shock value tracked inaccurately

  • Jarl & Chieftain not moving/attacking after stun

  • Cave-In modifier spawning objects inside rocks

  • Iron Fist floating during/after cutscenes

  • Game freezing when Seeress destroys objects

  • Chests spawning half-buried in Muspelheim

  • Potential fix for loading screen freezes

Known Issues

  • Text font preference not being saved

  • Some inconsistencies in keyboard and Skill Shop navigation

  • Missing localization in certain places

  • Map unlock conditions not being displayed

  • Random extra line in Niflheim (Normal) description

  • Puzzle objective in Muspelheim occasionally not completable

Balance Changes


General

  • Fixed Block not triggering for some enemy skills

  • Skill cooldown resets no longer scale with cooldown length

Berserker

  • Barrel Through (Passive): Knockback increased from Weak → Medium

  • Boiling Blood (Passive): Added +5% base Attack Speed

Seeress

  • Time Manipulation: Attack Speed reduced from +10% → +7%

  • Spiteful Pace: Added +5% base Movement Speed

  • Healing Ward: Heal increased from 10/20/30 → 15/30/45

  • Witch (Subclass): Curse Chance 40%, Radius 5m, Trigger: Eldritch Ward

Revenant

  • Haunting Wolf (Trait): Cooldown reduced from 5 → 2.5s

  • Apparition (Passive): Damage increased from 12 → 15

  • Chilling Bite (Passive): Slow Chance increased from 25% → 75%

  • Undying (Subclass): Trigger Chance: 30% → 40%, Heal: 30% → 40% of HP

  • Marksman (Subclass): Added +10% base Attack Speed

Flame Sister

  • Basic Attack Damage: +10%

  • Flame Dancer: Burn Damage increased from +100% → +200%

  • Ash Disciple: God Skill Damage reduced from +35% → +25%

  • Shrapnel Pot:

    • Poison Chance: 30% → 50%

    • Cooldown: 5/4.5/4 → 4/3.5/3s

    • Evolve: Cooldown 3s → 2.5s

  • Flaming Ray: Fixed lifetime

    • Evolve: Fixed lifetime; Rotation speed -30%

  • Iron Fan (Passive): Cooldown reduction improved from 0.6 → 0.3s

  • Fire Trail (Passive): Chance increased from 35% → 45%

Thor

  • Lightning Nova (Passive): Now can also trigger on Dash, Chance 7%

Loki

  • General: Removed risks from the following:

    • Nasty Tricks, Gambler’s Luck, Jotunn’s Blood, Elusive Trickster, Tricks of the Trade, Special Delivery, Shapeshifter

  • Tricks of the Trade: Double Cast chance reduced from 15% → 12%

Brokk & Sindri

  • Laguz (Passive): Weapon Skill Cooldown: -7/14/21% → -8/16/24%

    • Evolve: Reset chance increased from 12% → 16%

  • Eiwaz (Passive): Effect Duration: 3/4.5/6 → 4/5.5/7

  • Kauna (Passive):

    • Banishes: +0/2/2 → 3/3/3

    • Rerolls: +0/0/4 → 0/5/5

    • Seals: +2/2/2 → 0/0/3

    • Evolve: Banishes +1 → +2; Rerolls +2 → +3

Odin

  • Local Ragnarok:

    • Cooldown: 55/50/45 → 45/40/35 (cannot be reset)

    • Evolve: Cooldown: 40 → 30, Stun Duration: 10s → 6s

Skadi

  • Frost Ring: Freeze Chance reduced from 25/40/55% → 15/25/35%; Duration 2.5 → 1.8s

    • Evolve: Freeze Chance 55% → 40%; Duration 2.5 → 1.8s

  • Ice Surface: Added 25% Freeze Chance

    • Evolve: Also adds 25% Freeze Chance

Njord

  • Torrents (Passive): Cooldown reduction from -8/16/24% → -6/13/20%

  • Loading history…
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