We’ve got a bunch of fixes & tweaks across the board, including:
🔶 More solid save games
🔶 Kindex entry improvements
🔶 Resolved upgrade glitches
🔶 Creature capture refinements
🔶 & much more!
But before we fully dive into the juicy bits, we wanted to take this time to say a huge THANK YOU to anyone who has bought & played our game so far.
As a team of 30 people, we’re eternally grateful for every single one of you & we’re excited to share more from our roadmap after this latest update.
P.S. Any reviews are super appreciated by both us & Martin Tweed! 🧡
Now, for the bit you’ve all been waiting for…
Full Patch Notes 👇
Gameplay
- Fixed issues with Resource Backup Storage locations, and ensured players that had experienced issues with coop partners disconnecting don’t lose the resources the partner had collected
- Fixed a bug causing an important character to be invisible after the final bossfight
- Improvements to stagger and creature capture, making it easier to aim at and hit the stagger points with aim assist
- Fixed various bugs relating to creature behavior
- Fixed a few issues with upgrades (availability and notifications)
World / Quests
- Added various new tutorials to help players, particularly if they’re dying during tough fights where acquiring more upgrades would really help
- Stopped the Shama Lama podium (Cosmic Hoarder Edition) resetting after completion so you can go back and enjoy them again
- Made sure the Kindex is completable at 100%
- Fixed various places where players could potentially get trapped or escape the world
- Fixed and added missing VOs
UI
- Making sure the displayed % for planet completion are correct
- Teleporter map navigation improvements
- Added missing out of bound notifications
- Few UI improvements on notifications
- Tweaks to map and icons for better visibility
- Upgrade descriptions can now be scrolled using controller
- Fixed loading screen issues
Others
- Inverted Look Axis now works in building mode
- Various performance optimizations
- Fixed several replication issues
- Improved rumble behaviour across many aspects of the game.
- Fix bug where some Interactions caused teleporting issues
- Fixed remaining issues with corrupted save games
- Improve Xbox Invite flow
- Make sure credits can be skipped in Splitscreen
- Fixed controller and keyboard connection/recognition issues
- Improved alt-tabbing in/out of the game causing weird focus issues where the game would only be partially responsive
Changed files in this update