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Update notes via Steam Community

Added

  • Use 2D Scope Overlay option to server gameplay config. When enabled, all players use the old 2D scope instead of the 3D scope. This is particularly useful for backwards compatibility with modded dual-render scopes with small on-screen presence.

Changed

  • Reduced default aiming viewmodel misalignment scale from 100% to 50% on Normal mode and 20% on Easy mode.

  • Increased zoom recoil reduction from 0% to 25% on Easy mode.

  • Reduced third-person recoil and spread multipliers from 200% to 100% on Easy mode.

  • Reverted enabling dual-render scope mipmaps because it feels blurrier while scoped-in.

  • Increased snapiness of sight aim-in curve.

Fixed

  • Pause menu bug with spy command when Steam overlay is disabled. (Thanks xomakhamster!)

  • Typo parsing Items_Recovered_On_Salvage. (Thanks iBowie!)

  • Reverted stricter server bounds history for hits against players in vehicles. (Thanks KtoemYsw!)

Special thanks to KarmaWSYD for catching a bug on the preview branch switching between servers with 2D scope enabled/disabled!

Windows 32-bit Unturned Windows 32 Depot 304931
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macOS 64-bit Unturned OSX 64 Depot 304932
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Unturned Shared Depot 304933
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Linux 64-bit Unturned Linux 64 Depot 304934
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Windows 64-bit Unturned Windows 64 Depot 304935
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