If the new version has unexpected bugs, you can roll back to the test version 0.044 to continue playing.
New Content
Added 3 new rare cards from Generation 6.
Player shop signs can now have customizable colors.
Card collection sorting screen (press C) now shows the number of cards from each generation.
Room host ESC menu now includes the option to kick other players.
Staff names can now be customized.
Lobby screen now supports filtering for rooms without passwords.
New interactions added: Barto Mech and Cinder Roar Dragon—interact with Left Mouse Button.
A cat carrying cards may now randomly appear in the shop.
Added special effects when a Super Trash Can appears.
New autosave option added in settings (enabled by default, saves every 5 minutes).
Card price now shown when winning a duel.
New purchasable items:
Four types of faux plants: Faux Leaf, Faux Grass, Faux Tree, Faux Tree A 🎍🎄🌲🍀
Four interactive fireworks 🎉
One interactive piano 🎹
Optimizations
Players can now press F to take souvenir packs directly from redeemed souvenir boxes (much more convenient).
When trampolines are being moved, their bounce effect is disabled. Collision type has been adjusted to no longer block AI. Added sound and interaction animation to trampolines.
Trampolines can no longer be used for bouncing while being carried (no more Spider-Man antics).
Increased the pickup animation speed for scene cards to 3x. Delay between reverse animation and retracting card reduced from 0.2s to 0.1s.
Adjusted collision for shop name mesh (to fix unreachable objects placed on shop roof).
Changed restocking priority: opened boxes on the ground and closest will now be prioritized (no more staff opening unnecessary boxes).
Staff management UI now displays daily wages (no need to interrupt their work anymore).
Added more network error messages (e.g., when being kicked or when host exits).
Slightly increased the chance of Super Trash Can spawn.
Optimized shelf item storage method to reduce player network stress.
Optimized save game loading performance when many saves exist.
Slightly increased customer traffic during Week 1 (no changes afterward).
Slightly increased customer growth rate per additional player.
Bug Fixes
Fixed issue where players would auto-turn toward staff names or customer dialogue.
Fixed issue where default-placed figurines still had physics enabled after loading. Figurines placed by host were sticking to their hands for new players.
Fixed customers not buying from the lower-left two shelf slots on PokeMon merch shelf C.
Fixed “New” tag incorrectly showing on cards from special card packs.
Changed files in this update