Gameplay Optimization:
Followers now grant bonuses to release slave progress
Bug Fixes:
Chicken auto-slaughter selection now includes meat yield filters
Chopsticks remain equipped after finishing meals
Characters at Full Satiety status prioritize non-luxury dishes when ingredients are available
Attempted fix for leaders getting stuck at map edges
*Multiple triggers may cause this issue - please report specifics if encountered
UI Optimization:
Revamped caravan interaction buttons for enhanced visibility
Changed depots in beta branch