A new version of Atlyss has been released.
- Refactored Game Mechanics
- Added Fishing
- Level Cap increased to 40
- Subclasses are available from the 20-25 Hard Grove badge vendor as tomes for Paladin, Bishop, and Magus. All these subclasses that can be obtained are a work in progress.
- Lexicon is removed, and will be reworked into the dialog system in a later version.
- More Quests added
- 6 Slot Novice Skill limit removed, the skillbook is now endless.
- The three guardian trainer npcs now provide additional novice skills to the player.
- Lvl 20-25 hard mode Crescent Grove added, loot table will be improved in later versions, alongside enemy drops. There are new gear sets for all three primary classes.
- Overworld for the Outer Sanctum zone re-done, still a work in progress.
- More customization options added for Changs and Byrdles
- Netplay optimization reworked, should be less laggy for hosts
- All three primary classes have their skillbooks filled.
- Skill system reworked, removed ranks from skills and gave them skill point costs instead, scaling them to their pertaining attributes.
- A new quest giver added nearby the Sanctum Catacombs, giving all of Angela's and Enok's repeatable catacombs quests to her instead.
- Lobby Realm system added for PvE, PvP, Social, and RP lobbies.
- Reworked the Waypoint UI system, still a work in progress.
- Stats given on gear have been reworked.
- More various fixes, adjustments, and other things too far to list.
Moving forward, I will be releasing progress updates and game updates more frequently at the best of my ability. Thank you so much again for your patience!
Changed files in this update