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Update notes via Steam Community
  • Fixed a bug where the Dualshot talent was not usable.
  • Autoexplore fixes.
  • Further tweakings of initial non-autoammo ammunition selection. Need to start a new game to be fully functional.
  • Some tweaks that friendly creatures won't get angry when walking over map effects that won't damage them.
  • If you put an item into a furniture container then the item is marked as not to be autopicked. This way you can dump unwanted items into containers, and they won't get automatically autopicked if later access the container. The container needs to have at least one item so it can be interacted with. The "do not autopick" status is cleared if you take the item out from the container. Only works in regular dungeon levels, not in the demiplanes.
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