Nin Online hit 10,000 MAU (Monthly Active Users) Today!
And we also had the second most active day by many metrics in the game's history. Thank you for playing Nin Online. I hope you're excited about the game's future as there's still so much more planned. If you're interested in joining our community where we take Players Ideas, Bug Reports and where players exchange Guides and more, consider joining our Discord Channel!
Nin Online Official Discord Channel
What is this Update?
This update fixes lots of bugs, crashes, hanging issues and introduces more polish where it was needed. These updates are aimed at getting Nin Online to a point where it is stable for further expansion of features and content.
Features
Zoom Levels are now synchronized
Previously, the zoom levels were buggy and inconsistent. If you had a large monitor, you see way more than you should be able. Nin Online has beautiful 2D pixel art, when you zoom in and see the amount of detail put into the world, you realize how much love was put into it. But playing zoomed in is foolish, so you're forced to play that way because you know others are using every advantage they have.
No more “screen advantage.” You and every ninja out there will play with the same window into our world - because battles should be decided by skill, not by screen size. 1080p monitor users will see the EXACT same number of pixels as a 4K monitor user aka. 100% fairness across the board. It's not locking at what currently is the 1080p zoom level, it's actually going a little closer than that.(GMs) IP Ban Management now available in Admin CP > Moderation
GMs and Admins can now IP Ban specific IP Addresses and remove IP entries easily from within the game, if the system flags an IP for any reason.
Changes
Team Mission Sharing no longer limited to 1 a day
Zoom amount when fainted reduced
Improved logout animation
Improved map transitions
Improved New Advanced Fog Particles to not clash with existing map graphics
The volumetric fog particles now are aware when they are passing through solid objectsSome HUD pieces are now hidden when fainted
Bug Fixes
Added fallback method of using Browser Process to login when Chromium doesn't work
Fixed base male skin's pants not being recolorable and having weird outlines when targeted
(Hopefully) Fixed DPI Scaling on Mac with Crossover issue for logging in
Fixed Team Mission Sharing accidentally allowing some people to get 2 daily missions, one of which would be incompletable in some cases
Fixed Zoom not reverting to normal when revived while fainted
Fixed Tutorial Hints UI not showing text
Fixed a crash when a resource texture was missing on loading a map
Fixed a bug where leaping onto certain warp points would make your character stuck
(Developer) Fixed network sockets free indicator using the wrong amount to calculate
Fixed Cash Shop Skin and Eyes page missing Eye Tab
Fixed server errors in loops
Added Time Out error message if login request fails because of webserver/oAuth taking too long to respond
Fixed server errors due to job system
Fixed server error caused by taming creatures that can't be tamed
Changed files in this update