hey gang! i've been cooking up some new content for Aestheta recently and have released a pre-release build for the next update (v1.2), you can check it out now by heading over to the game properties and selecting the beta build branch:
this update includes some new additions like new cards, new relics, new challenges/gamemodes, and some other gameplay additions, balance changes, and bug fixes (full list below)
this won't include everything that will be in the next update, just everything that i've added so far, feel free to give feedback on the new additions/changes and let me know if you run into any issues
v1.2 update balance changes (WIP):
added new cards
Hermit Crab, Jellyfish, Whirlpool, Pirate Crew, Treads, Missile Launcher, Broken Mirror, Superposition
added 2v2 gamemode
added new challenges
added new relics
joker, jack-o-lantern, mimic, D20
reworked existing relics
relic effects can now stack
changed some relics to be more engaging (i.e. solace beacon now heals champions instead of reducing spawn time)
fixed champion abilities also applying to enemy champions
opponents will sometimes have traded cards during later battles
decreased card level increase from +20% per level to +10% per level
added new tab icons to main menu
star ticket run limit now increases per loop
updated disclaimer
fixed card borders button not appearing properly and being unable to assign card borders
balance changes
nekomancer now summons skeletons in front of them
spikeball deals knockback
abomination deals way less damage
minor visual adjustments
Changed depots in beta branch