Heyyo adventurers! Just a quick update on Deep Dark Wrath to do some bug fixing for things I forgot to thoroughly check through while doing my testing and added some things I felt weren’t needed but I wanted to add to make it things a little bit better.
Added
A Reward for completing the post-endgame option of Frozen Areas
This gives a little bit more reason to try the new post-endgame option after completing the main Frozen Areas task
A few more Wrath-only enemies in the Frozen Ruins
Some parts of this area felt a little bare in enemies so I decided to add more during the Wrath
Updated
Made it a bit better to see certain lightly colored sprites like the HP, low HP indicator around the player, the Enlightened Flames, and the Waning Frost indicator, especially with the White Snow in the Frozen Areas
Fixed
Cyan Forge not working properly and not following Player’s UI Focus
Tempest Awakening always showing up in the Cyan Forge
Potential to mess up cutscenes if Player dies during it
[2025-07-06] Reward Indicator in the Pause Menu did not follow centering
That’s about it for today. Sorry for the inconvenience of an update so quickly, but I hope you’re enjoying the new additions to Deep Dark Wrath. This has been CraftedCircuitry, signing off for now!
Changed files in this update