Minor bugfix release:
fix high-refresh capture (removes 65fps limit) - make sure to enable "Max Capture Rate" in "Processing -> Advanced" menu and restart ShaderGlass if you have a >60 Hz monitor
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Minor bugfix release:
fix high-refresh capture (removes 65fps limit) - make sure to enable "Max Capture Rate" in "Processing -> Advanced" menu and restart ShaderGlass if you have a >60 Hz monitor
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