- Reworked Christopher's second weapon
- Fixed the yellow and black striped texture on the elevator in the Abandones Oil Mines to repeat seamlessly
- Made the difficulty notations in the campaign menu consistent with the ones in achievement descriptions
- Reduced the size of an unnecessarily large audio file
- Made minor changes in campaign start UI, including adding back buttons
- Gave gamemode selection a menu of its own
- Changed the skin button to cycle all availible skins
- Skin selection and character selection will now remember previous choices
- Added preludes to Bossdome fights
- Removed a hidden visual element that was causing lag on all Snowhenge levels
- Added the run time to ending screens
Changed files in this update