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Update notes via Steam Community

New Features

  • Save System! Continue your session where you left off. Remember, death is still permanent though!

  • Enemies can now appear and roam Dungeon Entrances, where you land with your bucket. Beware!

  • Tool Tips now show up when hovering over items. Let the names of items be revealed!

  • Item Actions are now displayed when holding items, telling you what you can do with the item you’re holding

  • Stomach icon has been added next to the Stamina bar, showing if the player goblin is hungry

  • New Shopkeepers and Events that may spawn in Dungeon Entrances. 

New Enemies

  • Cave Bat

  • Rat

  • Mouther

  • Ghost

Updated Enemies

  • Gorer: Health decreased a little bit. Damage decreased greatly
    Fixed an issue causing time between attacks to be longer than expected

  • Slime: Movement speed now properly scales with its size (It didn’t work before), making it faster overall(!)
    Reduced amount of instances where Slime could destroy items with no one around, resulting in less loot to be found
    Slime now extinguishes fires it passes through
    Slime attaching to ceiling is now much more robust
    Added sounds for slime growing / splitting when eating items

New Items

  • Bucket Weight added to Bucket Upgrades Shop. Attaching it to the Bucket lets you explore a dungeon for longer

Updated Traps

  • Crusher Traps are now less deadly. Enjoy!

Changes

  • Updates to icons for the Magic Map in the Bucket

  • Compass no longer found in the General Store

  • Rusty key added to General Store

  • Potions are now cheaper!

  • Visual Effects added to Poison Bottle

  • Ore Rocks in Mines now spawn correctly and drop items according to type

Bug Fixes

  • Fixed coin showing up in inventory when picked up

  • Pathfinding improvements

  • Enemies no longer walk into bonfires and perish

  • Greatly Improved position of ragdolls to better match between server and client

  • Fixed various network errors and improved network stability

  • The unlocked hub area would be locked for players joining mid game, this is no longer the case

  • Fixed an error where players could fall through the bucket when loading a new dungeon

  • Fixed various level generation errors

  • Fixed various culling errors

  • Various bugfixes to enemies to improve visual consistency between server and client

  • Bugfixes where Imposter would get stuck picking up things it shouldn't (coins, shop items, items that get destroyed)

  • … And other various fixes!

Windows 64-bit Depot 3253531
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