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Update notes via Steam Community

We're happy to announce version 2.38.1 which is live on Steam right now. Changelog below and also on our Website

Come join us on Discord!
Don't forget to check Discord events to see the date and time of when Games are played.

Changelog:

Bugfixes

  • Fixed a bug causing mini-map icons to appear as the wrong building / vehicle type.

  • Fixed a regression, where the mini-map wouldn't reveal both team's units at the end of the game.

  • Fixed a bug where revived players would occasionally be teleported to the map origin.

  • Fixed a bug where recycling a radar caused the emp_info_params entity to miscount the number of radars a team currently has. This was due to the counter decrementing twice, requiring teams to build two radars to compensate. The logic has been rewritten to eliminate reliance on manual increment/decrement operations.

  • Optimized some of the heavily used functions in the game code. While functionality remains unchanged, these refinements offer small improvements to server performance and enhance overall maintainability.

Script/Game Balance

Infantry Weapons

  • SMG3 (NF Heavy Carbine)

    • Decreased Damage per bullet from 37 to 32

Vehicle Weapons

  • Homing Missile Launcher (2 slot)

    • Decreased heat from 10 to 8

Empires Assets Depot 17741
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Windows Empires Binaries Windows Depot 17742
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Windows Source 2013 Multiplayer Windows Depot 17744
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Linux Empires Binaries Linux Depot 17746
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