Balance
-Updated the placement of the 2H weapon multiplier in the calculations to more accurately reflect the intended increase in damage to help offset the loss of a second equipped item.
-Updated the placement and strength of the Secondary Attack within the damage calculations to make it feel stronger compared to a regular attack and worth the mana cost.
Enhancements
-Updated available keybinds for combat actions
-Updated all hotkey hints to be dynamic and reflect rebinding
-Added tooltips to explain what each character stat does
-Added missing SFX specific to some items (rings and two handed weapons)
-Improved the item cards to have titles displayed in rarity colour and removed some redundant information
Bug Fixes
-Fixed floating text to correctly display Miss/Evade/Block notifications instead of 0
-Adjusted the location of the monster HP bar to make floating text more visible
-Fixed an issue with reforging that could lead to item duplication
-Various localization fixes
-Fixed an issue that could leave the game soft locked when attacking a regular skeleton
-Fixed an issue with the mage being difficult to select after deselecting
-Fixed an exploit that allowed the player to cheat death
-Fixed a display issue with the audio settings
-Fixed minor display issues with the XP bar on level up
Changed files in this update