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Update notes via Steam Community

Balance

-Updated the placement of the 2H weapon multiplier in the calculations to more accurately reflect the intended increase in damage to help offset the loss of a second equipped item.

-Updated the placement and strength of the Secondary Attack within the damage calculations to make it feel stronger compared to a regular attack and worth the mana cost.

Enhancements

-Updated available keybinds for combat actions

-Updated all hotkey hints to be dynamic and reflect rebinding

-Added tooltips to explain what each character stat does

-Added missing SFX specific to some items (rings and two handed weapons)

-Improved the item cards to have titles displayed in rarity colour and removed some redundant information

Bug Fixes

-Fixed floating text to correctly display Miss/Evade/Block notifications instead of 0

-Adjusted the location of the monster HP bar to make floating text more visible

-Fixed an issue with reforging that could lead to item duplication

-Various localization fixes

-Fixed an issue that could leave the game soft locked when attacking a regular skeleton

-Fixed an issue with the mage being difficult to select after deselecting

-Fixed an exploit that allowed the player to cheat death

-Fixed a display issue with the audio settings

-Fixed minor display issues with the XP bar on level up

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